CounterSpy (Universal)

Counterspy is from an alternate future where Hideo Koijima was inspired more by Moebius than by James Cameron. You take the role of a secret agent working outside the CIA and infiltrating both sides of the Cold War to steal launch secrets.

The game plays as a side scroller, with some elements of a shooter or adventure game. To hide behind objects and aim your gun, simply tap the screen. You can also double-tap enemies when you're close to take them out via hand-to-hand combat. If you're found out, the guards will try to kill you, but they will also call in to headquarters, thus bringing armageddon that much closer. You finish each level by deactivating a rocket launch. The game syncs with its PlayStation 3 and Vita cousins, and includes a dead drop system to enable bonus items.

Counterspy is a pretty big game for iOS, but the controls aren't quite up to the job. There are a lot of complicated and contextual controls going on, and you'll often end up inadvertently triggering something or missing the D-pad. The game lacks finesse, but it's worth sticking with, as its levels are procedurally generated, which gives Counterspy a lot of replay value.

Counterspy is a bit on the crash-y side, and it doesn't come back from an accidental press of the home button without reloading the app. It isn't show-stopping, but it can be annoying.

What's Good: Fun concept, lots of replay value, crossplatform bonuses.

What Sucks: Sloppy controls. Prone to crashing.

Buy it?: Counterspy is stylized stealth, grab it if you'd enjoy a light hearted Metal Gear. Pick it up for $4.99 on the App Store.