A couple of considerations need to be done here:
Pathways
They are a combination of quests (that we are going to call moments), forming the story line for the Guides journey.
Every pathway (and part of the story) is made by a variable number of quests (moments).
Quests are essentially made of 3 types of moments:
3 ways of evolving the current SQ ("parasite") to abandon the old one and embrace the new one - A perpetuous quest processing + creation. Founding a quest means founding a seed for a perpetuous collaborative evolution.
The supportive "entities" of the journey are Passions (topics) and Roles.
